![]() ![]() At least it is making it very hard on me. So, that I suppose is another issue of RetroArch. Super Mario Sunshine went through a rather unusual development process, starting out as a search-and-rescue game. I hope they figure this out, because the only reason I am interested in this project is for systems being combined and access made easier.Īlso for whatever cursed reason, there is no way for me to remove the Widescreen hack, even after deleting the game configuration files and the save games, disabling the Cloud saves. Your machine is more than capable TakingOnWater 3 yr. ![]() Dolphin has relied on stable 5.0 since years. My ryzen 3 3200g and rx 570 can run super mario sunshine at 1440p 60fps with enhancements in dolphin cranked and uhd texture patch applied. I found some screenshots of earlier builds, where it would just work and every option was available. ini files that just aren't represented in the RetroArch menus. I fiddled around with a lot of basic options editing. 1 Problems 1.1 Shaky Props 1.2 Slowdown on Map Transition 1.3 Debug Cubes 1.4 Sirena Beach Scrub 2 Enhancements 2.1 AR Codes Cause Crash 2.2 Water Color Effect 2.3 Texture Filtering 2.4 Graffiti Behaves Oddly 2.5 HD Textures 2.6 16:9 Aspect Ratio Fix 2.6.1 NA 2.6.2 EU 2.6.3 JP 2.7 60FPS 2.7.1 Region-Free 2.7.2 Version-Specific 2.7.2. Vimm's Lair is funded solely through advertising and strives to keep ads as unobtrusive as possible. Thats why this mod allows for a second Mario to log in, and become player 2 There is split screen and a minimalistic options menu. Download 'Super Mario Sunshine' for the GameCube. But as every mate of a crew knows you cant finish such a big task alone. ![]() What's not necessarily a problem of Dolphin, but a problem of RetroArch is the missing options for the Dolphin core: The ported version, their adaptation, their integration whatever, is horrible. Super Mario Sunshine is a game about beating Marios imposter. Super Mario Eclipse (Demo) Super Mario Sunshine HackSuper Mario Eclipse is an Super Mario Sunshine Hack, who come out in the future.Currently is a demo ver. Turbo nozzle aspect ratio underwater is fixed and now outputs to the proper aspect ratio. They also fixed the following: -Map opens at full speed. Haven't found a solution yet, other than enabling the "Disable EFB to Vram" option, which makes the game in return pixelated and stutter.Įdit: circumvented it by disabling "Store EFB Copies on GPU" option. Spray Nozzle is now pressure sensitive to the right analog trigger and you can press Y to go into aiming mode like the original version when using the Gamecube Controller. The goo(p) in that game isn't working as it should, it doesn't spawn enemies, Mario doesn't get covered in it and theres no damage. ![]()
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